My new job is teaching Serious Game Design, at a place called the HAN.
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The past few months I have been working on a new video blog called GMVR. It's a gaming channel that's not trying to redefine anything, just have fun with my depressed friend on Mondays. The worst days ever, now get a little better. So here we are playing Nanocrafter.org. It's a free to play puzzle game that teaches a better understanding about convalescent stands and such. I'm still not sure what we were doing though. But it was fun! Have a try yourself and see how far you can get.
A new Kickstarter campaign that will use Gamification to further Robotics research. Basically building giant Battle Robots and fighting them.
Magicians and illusionists often say. "Pick a card" before having you select a card from a deck to perform a trick. I use this same phrase to start the business card exchange. It creates a sense of wonder and magic through words, and is the begin of this Businiss Card Game.
Gamification has become a very hot topic for many companies, startups and organizations. Most people want to learn some basics of game design to help them with creating better applications, platforms and services. Wouldn't it be great if you could do a crash course to learn the basics of Game Design?
Many of you know that I have been teaching New Media and Game Design at the HKU for many years now ...