Viewing entries tagged
game mechanics

What is Skinning? Game Design Techniques

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What is Skinning? Game Design Techniques

When we look at the Concentric Game Design Method taught in the Basic Game Design Course, we see clear divisions of the layers, making them interchangeable. The core elements of the concentric model are Goals, Rules (Mechanics), Declarative Layer (Narrative), and Social Layer. Many of these layers can be changed around, like a new wrapping of an onion.

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Do Your New Year Resolutions Keep Failing?

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Do Your New Year Resolutions Keep Failing?

How to use Game Design to Solve your Failed New Year Resolution

Every year on New Year's Eve, millions of people make a promise to themselves they will not keep. It's not because they are bad people, or cheaters, or have some other deep psychological traumas from childhood that keep them from achieving their New Year's Goals. You may be reading this and thinking to yourself, yeah, I've been there. Well let's use Game Design to solve your problem!

photo by Tim Mossholder

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Collaborative Creation Presentation

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Collaborative Creation Presentation

Here is a presentation I gave at the Marketing Expo of DMEXCO in Germany. It is one of the largest Marketing Expo's in Europe and it was a real privilege to talk about the projects and the collaborative creative process we use at Indie. I hope you enjoy it.Click HERE if you want to skip to my part of the presentation or just skip to 11:55 in the video below.

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